"Data-Driven Gaming: Moving Towards an Esports Analytics Platform" - Ian Simpson
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Details: In this presentation, I'll walk you through the development of an interactive leaderboard for my school's Esports club, showcasing how I addressed the challenge of responsive performance tracking. I'll cover the technical aspects of integrating with APIs, efficient data management, and interactive front-end design. You'll learn about the hurdles faced in handling live game data, solutions implemented, and key considerations in database design and API integration.
I'll share insights gained during the development, as well as discuss the broader implications of this project for student engagement in STEM and its potential adaptations for other educational contexts. Whether you're a developer, educator, or gaming enthusiast, you'll gain practical knowledge on combining APIs, databases, and web development to create impactful tools for educational communities.
Bio: Ian Simpson is currently Principal Teacher of Computing Science at Albyn School, bringing nearly two decades of experience in computing education in schools and colleges to his role. Always a programmer at heart, he has successfully implemented project-based learning in computing curricula, including the creation of interactive teaching aids and software to support national curriculum planning. Ian's passions span various areas of software development, including web development, database management, and API integration. His recent work includes directing core NextGen Computing HND units in software development and project management at North East Scotland College.