BEGIN:VCALENDAR VERSION:2.0 PRODID:-//OpenACalendar//NONSGML OpenACalendar//EN X-WR-CALNAME:Games Education Virtual Summit 2021 - The BGI - Open Tech Cale ndar BEGIN:VEVENT UID:11054@otc.opentechcalendar.co.uk URL:https://opentechcalendar.co.uk/event/11054-games-education-virtual-summ it-2021-the-bgi SUMMARY:Games Education Virtual Summit 2021 - The BGI DESCRIPTION:Collaborate with games studios and educators on best practice r ecruitment & education\, and hear diverse young people's game career pathw ays\n\nAbout this Event\n\nREADY\, PLAYER... LEARN\n\nInfluential summit r eturns in 2021 with over 30 leaders from games studios\, universities\, co lleges in a new interactive format.\n\nThe virtual event will feature insp irational sessions for studios and educators to collaborate and solve educ ation and recruitment challenges heightened by the pandemic.\n\nCovid has caused massive upheaval in education while recruiters have faced challenge s in hiring and onboarding the finest new talent to maintain the games ind ustry's headlong growth.\n\nWith Brexit and new immigration rules\, it's n ever been more important for the UK games industry to nurture home-grown f uture talent.\n\nThe Games Education Summit will tackle these key issues - and more - during a two-day event uniquely curated for games studios\, ed ucators and recruiters.\n\nOn Day 1 you'll hear cutting edge best practice \, with innovators and leaders in games companies and education sharing ho w they've successfully adapted their programmes to work during the pandemi c.\n\nOn Day 2 students\, interns and young developers will deliver valuab le insights into their pathways towards careers in games\, and what they n eed from educators and studios.\n\nTopics and themes covered will include: \n\n- Ready\, Player... Learn - The future of learning in a post-Covid wor ld\n- Diversity: How games studios and educators are changing the profile of the workforce\n- State of the art games recruitment: How studios have w orked with educators to identify and hire new talent during the pandemic\n - Covid course curation: Further & Higher educators at the cutting edge sh are their tips and tricks\n- Pathways to games in a pandemic: New hires in to games studios share how they transitioned into their jobs\n- The new ap prenticeships and Internships\n- 'My Student Journey' - Students to feedba ck on their own experiences\n\nGamesEd21 speaker highlights include:\n\nAu rore Dimopoulos\, Unity\n\nSimon Nelson\, Nord Anglia Education (former CE O of FutureLearn)\n\nErrol Ismail\, Studio Director\, Fabrik Games\n\nCarr ie Warwick\, Programme Leader - Design\, Bolton University\n\nMarcia Deaki n\, NextGen Skills Academy\n\nNick Duncombe\, Playground Games\n\nGamesEd2 1 is produced by the BGI\, a charity for games culture\, skills and divers ity.\n\nGamesEd21 is the third in an annual series of conferences to suppo rt games educators and developers\, enabling more collaboration\, dialogue and best practice sharing between Further and Higher Education organisati ons and the games industry.\n\nGamesEd is one of scores of events that wil l run during Games Careers Week\, created by the BGI\, Grads in Games and Into Games.\nhttps://opentechcalendar.co.uk/event/11054-games-education-vi rtual-summit-2021-the-bgi\nPowered by Open Tech Calendar X-ALT-DESC;FMTTYPE=text/html:
Collaborate with games studios
and educators on best practice recruitment &\; education\, and hear div
erse young people's game career pathways
About this Event
RE
ADY\, PLAYER&hellip\; LEARN
Influential summit returns in 2021 with
over 30 leaders from games studios\, universities\, colleges in a new int
eractive format.
The virtual event will feature inspirational sessi
ons for studios and educators to collaborate and solve education and recru
itment challenges heightened by the pandemic.
Covid has caused mass
ive upheaval in education while recruiters have faced challenges in hiring
and onboarding the finest new talent to maintain the games industry&rsquo
\;s headlong growth.
With Brexit and new immigration rules\, it&rsq
uo\;s never been more important for the UK games industry to nurture home-
grown future talent.
The Games Education Summit will tackle these k
ey issues &ndash\; and more &ndash\; during a two-day event uniquely curat
ed for games studios\, educators and recruiters.
On Day 1 you'll he
ar cutting edge best practice\, with innovators and leaders in games compa
nies and education sharing how they&rsquo\;ve successfully adapted their p
rogrammes to work during the pandemic.
On Day 2 students\, interns
and young developers will deliver valuable insights into their pathways to
wards careers in games\, and what they need from educators and studios.
Topics and themes covered will include:
- Ready\, Player... Le
arn - The future of learning in a post-Covid world
- Diversity: How gam
es studios and educators are changing the profile of the workforce
- St
ate of the art games recruitment: How studios have worked with educators t
o identify and hire new talent during the pandemic
- Covid course curat
ion: Further &\; Higher educators at the cutting edge share their tips
and tricks
- Pathways to games in a pandemic: New hires into games stud
ios share how they transitioned into their jobs
- The new apprenticeshi
ps and Internships
- &lsquo\;My Student Journey&rsquo\; &ndash\; Studen
ts to feedback on their own experiences
GamesEd21 speaker highlight
s include:
Aurore Dimopoulos\, Unity
Simon Nelson\, Nord Ang
lia Education (former CEO of FutureLearn)
Errol Ismail\, Studio Dir
ector\, Fabrik Games
Carrie Warwick\, Programme Leader - Design\, B
olton University
Marcia Deakin\, NextGen Skills Academy
Nick
Duncombe\, Playground Games
GamesEd21 is produced by the BGI\, a c
harity for games culture\, skills and diversity.
GamesEd21 is the t
hird in an annual series of conferences to support games educators and dev
elopers\, enabling more collaboration\, dialogue and best practice sharing
between Further and Higher Education organisations and the games industry
.
GamesEd is one of scores of events that will run during Games Car
eers Week\, created by the BGI\, Grads in Games and Into Games.
More info: https://opentechcalendar.co.uk/event/11054-g ames-education-virtual-summit-2021-the-bgi
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DTSTART:20210331T083000Z DTEND:20210401T160000Z SEQUENCE:0 DTSTAMP:20210204T163221Z END:VEVENT END:VCALENDAR